Of course, the biggest news for SNES gamers is that the SNB version contains all the arm-ripping, torso-tearing action of the arcade game. The Kombat Kontinues! Instead, you fight in a recolored blue portal. Unfortunately, this deletion precludes the possibility of doing certain ninja kombos in the corner. The game was a huge success. All the stages, pits, Bosses, and hidden characters are here. Mortal Kombat II has arrived for the Super NES, Genesis, Game Gear, and Game Boy and EGM gives you the first look at this ultra-hot title. Taken on its own, Mortal II is a fun game. Otherwise, my advice is to wait for something that's actually new. The added Tournament Mode is a welcome addition that can really get your thumbs cramped up. Para jugar este juego, necesitas tener un emulador instalado. The other main features are: the random character select, disabling throws, and new finishing moves. You'll strain your ears and mess with your TV remote, but there's nothing wrong with the volume -- MK II is simply missing a lot of the original voices and sounds. Mortal Kombat II for the Genesis looks a lot better compared to the first game, and the control is about the same The graphics, however, am also mproved. Some of the old characters feature in the second game new attacks, as well as new Fatalities. All the special moves are executed just like they are in the arcade. Shao Kahn and Kintaro as still unplayable and are still sub-boss and boss. The theme of the game is a bit darker than in the first version, though it retains many other aspects, as parts of the music. This Game is good for its time,it has good graphics and its very colorfull.The only bad thing is that theirs not very many characters in the game that you can use.Well there isn't anything else to say about this game,so thanks and enjoy!! Mortal Kombat II is the second game in the Mortal Kombat series, being released in 1993 and featuring the same fighting styles with lots of new characters, moves and better graphics. This version has all the techniques that the others were lacking, along with a few other surprises. ROMs » Sega Genesis » M » Mortal Kombat 2. Colors and entire backgrounds are missing from the animation, such as Goro's Lair when you meet Jade or Smoke. The three-button controller is clunky, but you'll have superb kombat. You get eight of 12 characters: Liu Kang, Kitana, Mileena, Sub-Zero, Reptile, Scorpion, Shang Tsung, and Jax. The first improvement fans notice is the elimination of the grainy look that plagued the first Genesis release. The one going through is the player who is able to win two out of three rounds. Unlike last year's sloppy, slow, unresponsive version of MK for the SNES, this MK II retains almost all the speed and kombos from the arcade -- not to mention brilliant graphics, sounds, control, FunFactor, fatalities, the kitchen sink, and Toasty. From the preview thus far you can tell the quality of the game play has been kept intact. Round 1, Engage! The action is true to the coin-op and slightly smoother than the SNES game's occasional chunky spots. Overall, this version will no doubt keep Genesis owners happy. Its legacy includes spawning a spin-off game Mortal Kombat: Shaolin Monks and having the greatest influence on the 2011 reboot game Mortal Kombat, as well as inspiring numerous video game clones. You say you want kombat? Rapid A button use Q The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). If there's a downside to this wave of MK II games, it's the loss of four players in the handheld versions. Unlike the original Genesis cart, which delivered an unpleasantly twangy soundtrack and rough digitized effects, Mortal Kombat 32x delivers a truly great sound experience. Obviously there are no inherent problems with the friendship or babality moves, but you know there's going to have to be a few codes or tricks to allow some of the infamous bloody fatalities. The revision 3.1 rules govern game play, so perpetual kombos are limited. If you're a Mortal maniac, you're not even gonna need the manual as you rip into every one of the possible 62 Fatality, Babality, and Friendship moves. Keys There's no versus mode or tournament setup, but the available options include button configuration, handicapping for two players, and an adjustable CPU intelligence. "Moooooortal Kooooooombat Twoooooo!" When you hear these words intoned in the TV commercial, realize the announcer's referring to only one game -- the SNES version. We're told that the carts will be packed with secrets! It went to over $50 million sales in the first week after the release, which would mean a lot even today. The game is one of the few releases out there available for most of the platforms. First off,I think that the small screen and the blurry character movements were. Here, too, the 32X excels. From everything we've seen, this game looks like it will rival all previous versions. All the characters that made the arcade version such a hit are back for more. Get ready to finish 'em as one of the top head-to-head fighting games of all time makes a fall debut for the PlayStation and Saturn. It plays great. © 2020 SSega Retro Sega Genesis | Mega drive | Games Online. Mortal Kombat II is the second game in the Mortal Kombat series, ... GameGear, Amiga, Sega 32X, PC, Sega Saturn, PlayStation, PlayStation 2, PlayStation and Xbox. Tsung, ruler Shao Kahn, and Kintaro, cousin of Coro, plan to kill the warriors and unbalance the furies. It's average but then again why try? because you won't want to play this on the Super Game Boy. Future releases are announced. Granted, MKII is a better game than MK3 (which isn't even available for the Saturn), but come on, haven't you outgrown this game yet? It's back and better than ever! Nice touches like the flying dragons in the background of the Kombat Tomb will dazzle you in the 16-Bit versions. Action, Arcade Classics, Fighting Games, Multiplayer/Hotseat, Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed. But missing graphics, color, and music keep it from being close enough to the coin-op to satisfy real arcadiacs. But the true test of any fighting cart isn't in the extras, it's in the actual play. Since the Dead Pool is missing, there's no way to do the Dead Pool Fatality. The music's great also, with only a few tunes and riffs missing. This near-perfect translation has all the elements that made the coin-op such a smash hit. Gear MKII is for people who spend a lot time on the road and don't mind playing the computer for hours on end. While the game was released for both Super NES and Genesis, most agreed that Nintendo definitely had the competitive edge both in gameplay and in flash. The graphics and sounds are decent. If you thought the censors had a cow before, wait till they check out the gory moves and super violent fatalities! Acclaim cashes in on MKII once again.The most overrated of fighting games can now be played, in all its flawed glory, on the Sega Saturn. This critical timing is expected to be as close to the arcade as possible. There's just so much to talk about that we've devoted five pages to it! Even better news for MKII fans: At press time, the execution of all the moves in the 16-bit games is identical to the execution of the arcade moves. Check out the M-80 firecracker explosion when Scorp does the Flaming Bones! Fortunately, both MK II bosses are included. We're gonna give you Mortal Kombat! The current version 3.1 is said to be the final version and an upgrade isn't planned to appear any time soon. Almost all the cool pix and cinematics made it. Never mind that busting a kombo is like hitting double zeros on a roulette wheel. The sound effects and hits aren't bad, but otherwise the sounds are disappointing. The game was an unprecedented commercial success and was acclaimed by most critics, receiving many annual awards and having been featured in various top lists in the years and decades to come, but also perpetuating a major video game controversy due to the continuously over-the-top violent content of the series. Since MK II is black-and-white here its very difficult to tell the ninjas apart and why was Raiden removed? "Why the 6?" Nintendo will also place a notice on the front of the box that warns against sale to minors. After you knock them away, jump In with a kick and repeat. Mortal Kombat II (commonly abbreviated as MKII) is a competitive fighting game originally produced by Midway Games for the arcades in 1993. GameRankings offered an average of 8.5 out of 10 for Genesis and SNES, but only 6.1 for Game Boy. Now, with the help of Sega's new 32X attachment, Acclaim has re-released the arcade hit with all the powerful look and feel of the original stand-up. Mortal Kombat II will be knocking down your door soon! Gone are "Round l," "Fatality," the fighters' names, and about 75 percent of the arcade voices. MKII Jr. is half as much game as the SNB, but, hey, what do you expea from a five-year-old portable system? Originally released in the arcades around October of 1993, this sequel took the original gore-fest further with seven new characters, multipie fatalities, and the incredible babalities and friendships. But when the game hit the homefront in September of 1993, the result was a smashing success. The characters move with reasonable fluidity, and the animation doesn't skip as much as it does in the GG edition. UGO included the release in its 42 Best Games Ever top. Response is quick and active, and hits look like they actually make contact with the characters - no more near misses that send your player flying across the screen. Mortal Kombat II for the Super NES is as close to the arcade as it's gonna get. Last year's hottest game returns for round two as Mortal Kombat II hits the shelves for the SNB, Genesis, Game Gear, and Game Boy in September. This also happened to be the best of the MK series- it introduced new characters and expanded its combo system to include multiple-hit juggles and air throws, both of which were new to fighting games at the time. M was harder to get the special moves off. You'll also find some memory-conserving changes to your favorite Fatalities: Liu Kang's Dragon doesn't bite off the opponent's head, but instead burns them to a crisp. The correct timing of moves is the key to the successful game play and strategy that coin-op players have developed. Some of the lower Meg formats may have to make a few sacrifices, but don't doubt for a minute that all the "finishing" moves will be in full color and full gore! Expect the standard fighting gameplay to be enhanced by Friendship moves, Babalities, finishing moves, combos, and hidden characters. One letdown you'll experience about the kombo system is the alteration of the jump kick. What does the future hold for Mortal Kombat? Graphics in green and white don't satisfy the Mortal hunger unless you lower your standards. You have to face some of the limitations of the Genesis. The only control gripe is the lack of a pause feature. This isn't something you hear in every street fight, but MK II has the majority of those ominous voices that everyone likes to repeat. These include uppercuts, long-distance bullets, throws, teleport feature and bicycle kicks. Each warrior has their own history and reason for entering this deadly tournament. Both are probably to blame. All the moves and little nuances are here to make you feel right at home. With more characters, ana moves how could they do it. Only time will tell if the three hidden characters and the finishing moves can be reproduced in their entirety. Échale un vistazo a la lista completa de emuladores de Sega … A button use A Only two backgrounds is what you'll see-the Kombat Tomb and the Pit-so what you'll get is limited Fatalities. Play seven new characters on brand new, multi-scrolling backgrounds. MK II was still considered as the best MK title in 2009. It has the spike Kombat Tomb and even turnaround kicks. In the meantime, it sure looks like this is the MK II home gamers have been waiting for. Having released all four versions of the game on the same day, Acclaim pulled off something nobody thought could be done. You will find all the characters in the Genesis and Super NES versions and there is no final word on which characters, if any, will be eliminated from the portable Game Boy and Game Gear versions. The sound is a weird derivative of the arcade without any voices or other goodies. Stick to the game systems. The game was a huge success. Genesis owners should check it out, it is definitely one of the best fighting games for the system. Even so, it's bettor as a portable game to take along wiih you. One of the other characluis should have been removed. Despite its cute, innocuous appearance on the small screen, MKIICB contains most of the violence and even some of the solid game play that made the arcade game a record earner. The arcade kombos are almost all there -- they're happening, and they're juggling. The backgrounds are drawn with the same attention to detail as the arcade. ¿Lograste jugar este juego? There are also great new sounds to accompany the cool look. File Name: Mortal Kombat 2.zip File Size: 2.21 MB Genre: Fighting/Beat 'Em Up System: Sega Genesis Downloads: 443,568 Rating: (4.84 /5, 1,744 votes) Play Mortal Kombat 2 online: Top 25 Sega Genesis ROMs. In addition to the secret finishing moves, look for some of the hidden characters such as Smoke or Jade in the higher Meg carts. Again, the Genesis version leaned toward speed and not graphic acuity. Sweep patterns are one of the best ways to defeat the computer. However, some of the kombos do work, which is a definite plus. Only this time the battle takes place in your home. Good luck finding the hidden characters-if they're around, the ways to find them have changed. The music and sounds aren't exactly the coin-op, but they're pretty good. Let's just say after the first translation I wasn't expecting them to be able to pull it off. Baraka, Jax Briggs (a U.S. Special Forces officer), Kitana (a female ninja who is an adopted daughter of Shao Kahn), Kung Lao and Mileena (Kahn's personal assassin) are the new five playable characters. It has actually increased! But this time, the Kombos actually work! We'll have a blow-by-blow on the game, including the GamePro ratings, in our next issue. However, you'll notice a serious reduction in the facial-portrait size and a lot of cuts from the intro. Don't bother to look for Baraka, Kung Lao, Johnny Cage, and Raiden on the Game Gear and Game Boy - they didn't make the final cut. Are they holding back? The action will include all 14 arcade characters, plus Baraka, Kitana, Reptile, and other kombatants. Genesis MK II is a good fighter overall with kombos and smooth action. Making an appearance at the show was the hot sequel Mortal Kombat II by Midway. One notable difference is the amount of blood in the game. Although the graphics are good, they are slightly inferior to the Super NES. Almost every move leaves loads of blood soaking into the floor. Surprisingly this games plays great despite being on the Game Boy. It plays very well ... well, perhaps a little bit looser than the arcade It looks almost the same, and a lot of the sounds are here The hits sometimes sound annoying, but it's a small price to pay. The same goes with the music, sound effects, speech, and game play. You can only cram so much onto a handheld cart. For me this was a good conversion, but also check out the other versions. Genesis owners will have much to cheer about with one of the most highly anticipated games of the year Mortal Kombat II is nearly identical to the arcade in every respect. Throughout all these pictures there are no fatalities, pits, friendships, or babalities. Their game is here and what an excellent translation it is. Also, it's dated. But if you're looking for something close to the coin-op, you won't find it inside. MK ll's game play and control are surprisingly super. Too bad. Well you can't expect too much from the Game Boy when you're talking about a giant Meg game like MK II there are several of the characters ana they do have their special moves and some finishing techniques it plays ... well like a Gamp Boy game. And you won't need any secret codes to reach the arcade game play. Just think of the way they got around the blood issue before. Even the bursts of blood are brilliant, and they're everywhere! Five new characters were added to this sequel. If you snooze, you lose! Throughout the title, animation has been improved, moving swiftly and smoothly without any noticeable slowdown or jerking. This time around there's more of what made it great and a few new surprises. The game is also a bit faster and smoother. The one game that took Street Fighter from its unchallenged reign of fighting games. The question on all the minds of hard-core Mortal folks is whether it's going to play the same. Arcade authenticity was Acclaim's numero uno goal this time around, right down to every last pixel and sprite. Will there be a barrage of upgrades offering new features to test the might of future warriors? The game for Sega Visions was considered a “sheer brilliance”. That won it for me... MK II fans can finally shut up. Use the F12 key to toggle mouse capture / release when using the mouse as a controller. The crouching punch was added, plus low and high kicks became better. Even though only a few backgrounds are here, they are the best ones. I can name a million other ways I'd rather spend $35. Kahn agrees and restores Tsung's youth, in order for him to try to defeat Liu King again. The first Mortal Kombat played close to the arcade and only experts will be able to tell whether Reptile's Acid Spit is fast enough, Scorpion can still get an Uppercut out of a leg take down, and uppercut Kung Lao after a teleport move. Hmmm... Mortal Mania will be here sooner than you think and from these pictures you can tell it's going to be a scorcher on every platform. The graphics are super awesome The sounds and digitized speocn have all been faithfully replicated. The players move, groove, and grapple with reasonable smoothness, but the control's light-years behind the SNES or Genesis. There's no doubt that the changes have made a much better fighting game, but the bottom line here is that it's too little, too late. Most of them work! The SNES's sounds are also close to arcade quality. No biggie.With big characters, technicolor red stuff and a little faerie dust, Mortal Kombat II will please all. Wellt they did! What you see is what you get. No qualms with the bright, impressive pix and huge sprites (they take up two-thirds of a screen). The gory second installment has been number one in the arcades but finds a little trouble holding up to its biggest rival, Street Fighter II: Super Turbo. While this version of the spine-ripping, eye-gouging classic shows just how neat a 32x game can be, everyone we know is waiting for Mortal Kombat III. This improvement is partially a result of the smaller sprite size, but that's a small compromise for better, more responsive game play. Put in a cool Group Battle Mode and you've got a "must-buy" cartridge. (But if you wanna bust that eight-hit Kitana corner kombo, go right ahead!). Mortal Kombat II has been in the works for quite some time now and it still isn't finished at the time of this writing. The great control really helps to offset the lack of voices and the strange sound effect choices. Future releases are announced. So if you're a member of the teaming masses of MK-heads and happen to own a Saturn, I'm sure you're pitchin' a tent right about now. The changes aren't as extreme as the leap from 1.1 to 2.1, but there are a few new features and differences. But sorry guys, now you aren't the only ones to get the blood and guts action like before. Scorpion's Decoy helps you escape damage and get In close for a Spear. The three-button layout isn't terrible, and the majority of the moves are intuitive. Hot off the heels of that triumph comes their home versions of Mortal Kombat II. As in the first game, the second version is divided into rounds as well. These changes reflect what are perhaps the biggest differences between this cart and its 16-bit predecessor, and are immediately noticeable after only a few minutes of battle. If you're a huge MKII fan, and you're willing to shell out $150 bucks for a 32X that will give you the same gameplay as a $70 SNES cart, then you're in for a treat. Who won't get their hands on this one? Interesting, but not the real thing. For example, Kitana's Fan Lift pushes the enemy too low and too far away to easily follow up with a kombo attack. The player must beat each of the other human players, before taking on Sheng Tsung, Kintaro and finally Shao Kahn. Within these pages you'll find pictures of the game for all the systems and learn about what makes this version a near clone to the arcade. Is this the last update or will it go to 4.0? Next issue, Slasher Quan will bust loose on the games and give you the final word on playability, speed, secret characters, what moves made it and what didn't, as well as the best strategies for the game. Stay tuned to EGM for more information. Very big sprites, clean images, brilliant background color -- you couldn't ask for more. This time Nintendo, learning its lesson about giving consumers what they want, allowed Acclaim to release an exact duplicate of the arcade version of the game, complete with bloody Fatalities and gory special moves. There will be much rejoicing among fighting game aficionados. Remember these are early photos and the blood might have been left out for the preview, but you can expect all versions to have gore or some kind of substitute along the line of the first version. So get set for another look at the game that's been tearing up the arcades for many months now, Mortal Kombat II. On top of that, it's two years old, having been succeeded by MK3, another woefully flawed fighter. That, coupled with many hidden secrets, kept gamers content for months on end. The latest version of the hot new fighting game is currently circulating through arcades. Only a few sounds are really there I miss when Raiden roars, and everything is muffled. On its own merits, though, MK II is a good coin-op translation and arcade fans probably won't regret their investment. The only move that was removed is the crouching Low Punch, which is now an uppercut. Too bad there's no "red color" ability for the GB. (Only Beavis and Butt-Head are more popular to impersonate.) The game you've been dying to see is finally here! The characters are fairly crisp and distinct, so you won't have trouble spotting them on the small screen.